Now that I've ket framed two of my scenes I've decided to start experimenting with the graph editor to refine the movements. One of the areas that has been difficult to perfect is my characters walk. He gets up from a kneeling position and walks to the door. I want to give the arms some dynamism as they swing forward and backward and do the same for the 'up-down' movement of the walk.
The character only takes two steps before reaching the door. The green rotate axis is what creates the arms swing and so far I'm trying to get the swing of the arms to be in-time with his legs, then I'll alter the dynamic of each joint in each arm and leg to make the walk more realistic.