• Sam

Experiment 2: Storyboard

For the second experiment, I plan to use less conventional camera perspectives to showcase the same animation of the diver performing a cliff dive. With this experiment, I want to focus on camera angles that alter the perspective for the audience, to create more of a disorientated feel. I believe that utilizing perspectives such as, birds-eye-view and worms- eye-view may achieve this outcome as well as flipping the camera upside down and using a dutch tilt, which from my research should help give a sense of disorientation for the audience. It will be interesting to see if these types of camera shots create a different overall mood for the animation in comparison to the first experiment and whether it might heighten the audience's experience.


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