• Sam

3Ds Max - Final renders:

These are my final renders of my finished UFO concept in 3Ds Max. I enjoyed experimenting with the renders by adding lighting and altering the contrasts. I already had a rough idea of how the lighting worked from my previous renders using Maya for a different project. My favourite thing about my renders is the spotlight I added underneath my UFO. I did this to give the impression that the central circular light on the underneath of the UFO, was reflecting against the ground as if it was about to land. Overall I like how the renders have turned out. The illuminations and colour bleed that I added to the lights around the perimeter of the UFO translated well in the renders and make them look more like lights.

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